TERMS AND ABBREVIATIONS
A completed game of backgammon in which the losing player has not borne off any checkers and still has one or more checkers on the bar or in the winner's home board. A backgammon is also called a triple game because the winner receives three times the value of the doubling cube.
The raised ridge down the center of a backgammon board dividing the home board from the outer board. Checkers are placed on the bar after they have been hit.
To remove a checker from the board according to a roll of the dice after all of your checkers have been brought into your home board.
A point occupied by two or more checkers held for the purpose of hindering the opponent's progress.
A single checker sitting alone on a point where it is vulnerable to being hit.
A standard rule of match play.. When the leading player comes within one point of winning the match, the following game is played without a doubling cube. This one game without doubling is called the Crawford Game. After the Crawford game, the doubling cube is back in play again.
An offer made by one player to his opponent during the course of a game to continue the game at twice the current stakes.. The opponent may refuse the double, in which case he resigns the game and loses the current (undoubled) stakes. Otherwise, he must accept the double and the game continues at double the previous stakes. A player who accepts a double becomes owner of the cube and only he may make the next double in the same game.
A completed game of backgammon in which the losing player has not borne off any checkers. A gammon is also called a double game because the winner receives twice the value of the doubling cube.
To move to a point occupied by an opposing blot and put the blot on the bar.
Home (Home Board)
The quadrant containing your one-point through six-point. It is the last quadrant your checkers move to before they are borne off. It is also the quadrant your opponent must use to enter any of his checkers sitting on the bar. Your home board is also called your inner board or inner table.
A rule popular in money play which says that gammons and backgammons count only as a single game if neither player has offered a double during the game. The Jacoby rule is not used in match play. The rule speeds up play by eliminating situations where a player avoids doubling so he can play on for a gammon.
One of the twenty-four narrow triangles, twelve on each side, of backgammon board where the players' checkers sit. The points are numbered for each player 1 to 12 across the near side of the board and 13 to 24 in the other direction across the far side of the board. Either player's one-point is the other player's 24-point.